The Game Master’s Book of Villains, Minions and Their Tactics: Epic new antagonists for your PCs, plus new minions, fighting tactics, and guidelines for creating original BBEGs for 5th Edition RPG adventures (The Game Master Series)
Make your PCs sweat with villains and minions designed to challenge them as never before!
- New deluxe edition of Masters, Minions and Tactics from the award-winning fantasy art studio Jetpack7
- Includes more than two dozen deadly BBEGs, including 5 new villains exclusive to this edition
- Villains for low level and high level parties, plus tactics for more than 75 different minions and Big Bads
- Completely reedited and redesigned, with exclusive guidelines for creating your own original villains and minions, as well as three exciting one-shots adventures!
A game master’s biggest challenge can be prep time. With busy lives in mind, this book provides new and exciting content to help GMs save hours of time preparing for a game. Inside, readers will find twenty-five “Big Bosses,” along with insights into how they use their minions strategically in order to decimate any heroic threat that might cross their paths.
The Game Master’s Book of Villains, Minions and Their Tactics provides tips and strategies that readers can use to “drag and drop” a BBEG into a new or existing game, with full color illustrations, lore, stats, combat tactics, and special abilities for each exciting entry. You’ll also find detailed tactics and combat strategies for more than 75 minions and bosses found throughout the 5E game.
In addition to providing three exciting one-shot adventures, the book also shows you how to create your own original villains, minions and monsters – the best of the worst your game has to offer.
Praise for The Game Master’s Book of Villains, Minions and Their Tactics: Epic new antagonists for your PCs, plus new minions, fighting tactics, and guidelines for creating original BBEGs for 5th Edition RPG adventures (The Game Master Series)
"When it comes down to it, these are great books that are extremely useful. I’m a baby DM of not quite a year, and I feel like every time I open one of these books, I find stuff I can use that will help me round out stuff in my campaigns or level up my DM skills.... I do think even experienced DMs will either learn new things or at least be able to pull from the long list of villains next time they hit a brain block or need to create something on the fly. Having extra one-shots around never hurts anyone either....Overall, I feel like these are the books you didn’t realize you needed until you start flipping through them, and then you realize you need not just the book in front of you but the rest of the series as well. "
"A great entry into the [Game Master] series."
"A fantastic adventure...lots of great advice."
—The Tabletop Tinker